HUEDRA PRESENTS

ROAM STUDIOS

ROAM is a studio working in black and white. One city, drawn over and over: rain on concrete, a camera on every corner, a masked figure who could be anyone, and the things that hunt them through it. The geometry is fractured on purpose, the world rendered as if seen through cracked glass. ROAM makes a game set in this city. The prints are the same world, held still.

Featured Artist

ROAM

A platform for outdoor social games played in real public space. The first game is FANG: a 60-minute infection-tag match for 3 to 100 players. Not live yet. Built for first testers before it is built for spectators.

EXCLUSIVE TO HUEDRA

ROAM

    We don't draw heroes. We draw whoever's left.

    Day 1. The leak begins. If you see this, you’re early.

    Somewhere under London there’s a drain cover humming at 132BPM. There’s a manhole cover in Zone 4 that thrums when it rains. At 2:14AM the vent grate outside Southwark station glowed white for 9 seconds then went dark. No camera caught it. We lost contact with Mindlink 7 last night. A new Operator was sighted near the Kältezone perimeter. The leak’s expanding through the city grid.

    The city, fractured.

    Nothing drains the silt. Nothing erases the signal.

    ZONE 4 OPERATOR STATUS: The drain cover outside Southwark didn’t glow. It pulsed.. a heartbeat that belongs to the city, not to you. Everyone stepped over it like it was nothing. The signal doesn’t need witnesses. It needs sleepwalkers.

    HUEDRA PRESENTS:

    ROAM

    Numbered editions. When they're gone, they roam elsewhere.

    Welcome to our world...